- Class
- Leviathan
- Habitat
- Iceshard Cliffs
- Weak to
- Fire
- Base HP
- 7,400
- Variants
- Tempered Jin Dahaad, Arch-tempered Jin Dahaad
A leviathan that sits at the peak of the Iceshard Cliffs' ecosystem. It generates cold air via cooling organs across its massive body.In-game description
Jin Dahaad is a leviathan so big that the fight moves across several arenas, and it’s so cold that the air freezes around it. It sits at the very top of the Iceshard Cliffs.
Out in the wild
It lives only in the Iceshard Cliffs and is most active during the Frostwinds, the region’s Inclemency. Ridge-like cooling plates run along its body and keep everything around it frozen. The frost from its limbs is both a weapon and a way to travel, letting it climb walls and move across floating rocks. Hirabami sleep in part of its arena, and if you wake them, they’ll go after Jin Dahaad.
Where you meet it
It’s repelled in Low Rank in Chapter 3, “Nothing Frozen, Nothing Gained”, and slain in High Rank in Chapter 5. New to the series with Wilds. Tempered and Arch-Tempered versions came later, with Arch-Tempered arriving in Title Update 4.
How the fight goes
The fight moves to a new area when you’ve dealt enough damage, not after a set time. Its finishing move is an ice explosion that covers the whole arena. The answer is to shoot down hanging ice with your Slinger and take cover behind it. When it perches on a pillar to fire ice beams, the Slinger can bring the pillar, and Jin Dahaad, crashing down.
Hunter’s tips
- Break the ice plates. The big back plate is very tough until the smaller ones are gone, and every break weakens its freezing attacks.
- After an ice beam, its head is open for a Focus Strike. Breaking its legs knocks it down.
- It can’t be captured. Shock Traps and Flash Pods work, but Pitfall Traps don’t.
- Bring Cleansers for the freezing.
Weaknesses
Elements
Status ailments
Items & effects
Elements: the game data marks the main elemental weakness; "best hitzone" is the highest value for that element on any body part. Status and item stars: 3 = most effective. A dash means no listed weakness.
Hitzones
| Part | Slash | Blunt | Pierce | Fire | Water | Thndr | Ice | Drgn | Stun | Extract |
|---|---|---|---|---|---|---|---|---|---|---|
| Neck | 60 | 60 | 45 | 10 | 5 | 5 | 0 | 5 | 100 | Orange |
| Frozen Bigcore After | 75 | 75 | 45 | 10 | 5 | 5 | 0 | 5 | 0 | White |
| Left Front Leg | 45 | 45 | 30 | 5 | 5 | 5 | 0 | 5 | 0 | White |
| Head | 65 | 65 | 45 | 20 | 5 | 5 | 0 | 5 | 100 | Red |
| Left Hind Leg | 45 | 45 | 30 | 5 | 5 | 5 | 0 | 5 | 0 | White |
| Right Hind Leg | 45 | 45 | 30 | 5 | 5 | 5 | 0 | 5 | 0 | White |
| Frozen Core Waist | 75 | 75 | 45 | 10 | 5 | 5 | 0 | 5 | 0 | White |
| Frozen Bigcore Before | 1 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | White |
| Torso | 30 | 30 | 20 | 5 | 5 | 5 | 0 | 5 | 0 | Orange |
| Right Front Leg | 45 | 45 | 30 | 5 | 5 | 5 | 0 | 5 | 0 | White |
| Tail | 55 | 55 | 45 | 10 | 5 | 5 | 0 | 5 | 0 | Green |
Higher numbers take more damage. Highlighted: 45+ for physical and 20+ for elemental damage, the usual weak-spot thresholds.
Drops & rewards
Low Rank
| Item | Method | Qty | Chance |
|---|---|---|---|
| Icium | Broken Part (Tail) | 2 | 100% |
| Icium | Broken Part (Head) | 1 | 100% |
| Icium | Broken Part (Right Front Leg) | 1 | 100% |
| Icium | Broken Part (Left Front Leg) | 1 | 100% |
| Icium | Broken Part (Right Hind Leg) | 1 | 100% |
| Icium | Broken Part (Left Hind Leg) | 1 | 100% |
| Icium | Broken Part (Frozen Core Waist) | 2 | 100% |
| Frost Sac | Broken Part (Frozen Bigcore After) | 1 | 100% |
| Icium | Carve | 1 | 60% |
| Frost Sac | Carve | 1 | 40% |
| Icium | Carve Rotten | 1 | 100% |
| Frost Sac | Carve Rotten Severed | 1 | 100% |
| Frost Sac | Carve Severed | 1 | 100% |
| Dragonite Ore | Target Reward | 1 | 23% |
| Icium | Target Reward | 1 | 22% |
| Frost Sac | Target Reward | 1 | 22% |
| Machalite Ore | Target Reward | 2 | 15% |
| Sturdy Bone | Target Reward | 2 | 10% |
| Armor Sphere+ | Target Reward | 1 | 8% |
| Icium | Wound Destroyed | 1 | 100% |
High Rank
| Item | Method | Qty | Chance |
|---|---|---|---|
| Jin Dahaad Iceplate | Broken Part (Tail) | 1 | 100% |
| Jin Dahaad Iceplate | Broken Part (Frozen Core Waist) | 1 | 100% |
| Jin Dahaad Claw+ | Broken Part (Right Front Leg) | 1 | 100% |
| Jin Dahaad Claw+ | Broken Part (Left Front Leg) | 1 | 100% |
| Jin Dahaad Claw+ | Broken Part (Right Hind Leg) | 1 | 100% |
| Jin Dahaad Claw+ | Broken Part (Left Hind Leg) | 1 | 100% |
| Jin Dahaad Horn | Broken Part (Head) | 1 | 100% |
| Jin Dahaad Iceplate | Broken Part (Frozen Bigcore After) | 1 | 88% |
| Jin Dahaad Icegem | Broken Part (Frozen Bigcore After) | 1 | 12% |
| Jin Dahaad Scale+ | Carve | 1 | 30% |
| Jin Dahaad Carapace | Carve | 1 | 23% |
| Jin Dahaad Claw+ | Carve | 1 | 18% |
| Jin Dahaad Horn | Carve | 1 | 13% |
| Jin Dahaad Tail | Carve | 1 | 11% |
| Jin Dahaad Icegem | Carve | 1 | 5% |
| Jin Dahaad Scale+ | Carve Rotten | 1 | 40% |
| Jin Dahaad Carapace | Carve Rotten | 1 | 30% |
| Freezer Sac | Carve Rotten | 1 | 30% |
| Jin Dahaad Scale+ | Carve Rotten Severed | 1 | 60% |
| Jin Dahaad Tail | Carve Rotten Severed | 1 | 40% |
| Jin Dahaad Tail | Carve Severed | 1 | 93% |
| Jin Dahaad Icegem | Carve Severed | 1 | 7% |
| Jin Dahaad Icegem | Target Reward | 1 | 100% |
| Jin Dahaad Claw+ | Target Reward | 1 | 33% |
| Jin Dahaad Scale+ | Target Reward | 1 | 23% |
| Jin Dahaad Carapace | Target Reward | 1 | 23% |
| Jin Dahaad Horn | Target Reward | 1 | 21% |
| Jin Dahaad Tail | Target Reward | 1 | 21% |
| Jin Dahaad Scale+ | Target Reward | 1 | 20% |
| Jin Dahaad Carapace | Target Reward | 1 | 20% |
| Jin Dahaad Iceplate | Target Reward | 1 | 18% |
| Jin Dahaad Claw+ | Target Reward | 1 | 18% |
| Freezer Sac | Target Reward | 1 | 18% |
| Jin Dahaad Claw+ | Target Reward | 1 | 15% |
| Jin Dahaad Horn | Target Reward | 1 | 11% |
| Freezer Sac | Target Reward | 1 | 11% |
| Jin Dahaad Tail | Target Reward | 1 | 11% |
| Jin Dahaad Horn | Target Reward | 1 | 8% |
| Jin Dahaad Certificate S | Target Reward | 1 | 8% |
| Jin Dahaad Tail | Target Reward | 1 | 8% |
| Jin Dahaad Icegem | Target Reward | 1 | 7% |
| Jin Dahaad Icegem | Target Reward | 1 | 3% ×2 |
| Wyverian Bloodstone | Tempered Wound Destroyed | 1 | 70% |
| Wyverian Bloodstone (L) | Tempered Wound Destroyed | 1 | 23% |
| Wyverian Bloodstone Chunk | Tempered Wound Destroyed | 1 | 7% |
| Jin Dahaad Scale+ | Wound Destroyed | 1 | 50% |
| Jin Dahaad Carapace | Wound Destroyed | 1 | 38% |
| Jin Dahaad Iceplate | Wound Destroyed | 1 | 12% |
Jin Dahaad weapons & armor
Weapons
Armor sets
Strongest Fire weapons
Sorted by element value. Jin Dahaad takes extra fire damage.