- Class
- Flying Wyvern
- Size
- Large monster
- Weak to
- Water★★★ Fire★★★
- Traps
- Pitfall Trap, Shock Trap, Vine Trap
- Inflicts
- Roar (small), Wind (large), Sleep
A Paolumu subspecies capable of putting prey to sleep. It produces a powerful sedative gas stored within its throat sac that it can expel and scatter to knock unwary foes out.In-game description
Nightshade Paolumu is the dark, red-eyed cousin of the puffy Paolumu, and it fights with sleep. Iceborne added it as a subspecies that turns the arena into a field of drowsy clouds. Fall asleep in the wrong place and it will make you pay.
Out in the wild
It lives in the Ancient Forest and the Wildspire Waste. It stores a sedative gas in its throat sac and uses it to knock out anything that gets too close. Unlike the original, it can puff itself up with a single breath, and it can also fly without inflating at all.
Where you meet it
You meet it in No Time for Naps, an MR 2 story assignment. Early reports say the first contact left the team extremely drowsy, and that tells you what you need to know.
How the fight goes
The fight starts with Nightshade Paolumu floating with a full pouch, spitting sleep clouds and swatting them toward you with its tail. Later it lets out a big cloud and switches to flying, and it can suck the clouds back together into one large pool. Hit it hard enough while it’s in the air and it drops to the ground for a while.
Hunter’s tips
- Flash Pods work well on it and keep it from running the fight from the air.
- Watch where the clouds are and never fight inside one. Sleep resistance on your armor takes the edge off.
- Water is its biggest weakness, with fire next.
- Aim for the head and neck pouch. Those are its softest spots.
Weaknesses
Elements
Status & stun
Stars are the game’s own Hunter’s Notes rating: 3 = most effective, ✕ = no effect. "Best hitzone" is the highest value for that element on any body part.
Hitzones
| Part | Sever | Blunt | Shot | Fire | Water | Thndr | Ice | Drgn | Stun |
|---|---|---|---|---|---|---|---|---|---|
| Head | 55 | 60 | 45 | 15 | 25 | 10 | 10 | 0 | 100 |
| Neck | 35 | 40 | 30 | 10 | 15 | 5 | 5 | 0 | 100 |
| Neck Pouch | 70 | 75 | 50 | 15 | 30 | 10 | 10 | 0 | 100 |
| Body | 46 | 46 | 35 | 10 | 15 | 5 | 5 | 0 | 0 |
| Legs | 30 | 30 | 25 | 10 | 15 | 5 | 5 | 0 | 0 |
| Wings | 30 | 30 | 40 | 10 | 15 | 5 | 5 | 0 | 0 |
| Tail | 25 | 25 | 15 | 10 | 15 | 5 | 5 | 0 | 0 |
Higher numbers take more damage. Highlighted: 45+ for physical and 20+ for elemental damage, the usual weak-spot thresholds.
Drops & rewards
Master Rank
| Item | Method | Qty | Chance |
|---|---|---|---|
| Lustrous Scale | Bandit Mantle | 1 | 100% |
| Nightshade Paolumu Shard | Carve / Capture | 1 | 32% |
| Nightshade Paolumu Thickfur | Carve / Capture | 1 | 26% |
| Nightshade Paolumu Fellwing | Carve / Capture | 1 | 20% |
| Paolumu Cortex | Carve / Capture | 1 | 15% |
| Wyvern Gem | Carve / Capture | 1 | 5% |
| Large Wyvern Gem | Carve / Capture | 1 | 2% |
| Obsidian Fur | Guiding Lands (High) | 1 | 100% |
| Fierce Dragonvein Bone | Guiding Lands (Low) | 1 | 63% |
| Obsidian Fur | Guiding Lands (Low) | 1 | 37% |
| Obsidian Fur | Guiding Lands (Mid) | 1 | 63% |
| Fierce Dragonvein Bone | Guiding Lands (Mid) | 1 | 37% |
| Tempered Hide | Guiding Lands (Tempered) | 1 | 54% |
| Spiritvein Slogbone | Guiding Lands (Tempered) | 1 | 25% |
| Spiritvein Gem Shard | Guiding Lands (Tempered) | 1 | 21% |
| Nightshade Paolumu Thickfur | Hunt (Bronze) | 1 | 28% |
| Nightshade Paolumu Shard | Hunt (Bronze) | 1 | 22% |
| Torpor Sac | Hunt (Bronze) | 1 | 22% |
| Paolumu Cortex | Hunt (Bronze) | 1 | 16% |
| Nightshade Paolumu Fellwing | Hunt (Bronze) | 1 | 10% |
| Large Wyvern Gem | Hunt (Bronze) | 1 | 2% |
| Paolumu Cortex | Investigation (Gold) | 1 | 30% |
| Nightshade Paolumu Fellwing | Investigation (Gold) | 1 | 24% |
| Large Wyvern Gem | Investigation (Gold) | 1 | 16% |
| Nightshade Paolumu Thickfur | Investigation (Gold) | 3 | 12% |
| Torpor Sac | Investigation (Gold) | 3 | 10% |
| Nightshade Paolumu Shard | Investigation (Gold) | 3 | 8% |
| Ancient Feystone | Investigation (Purple) | 1 | 70% |
| Carved Feystone | Investigation (Purple) | 1 | 30% |
| Paolumu Cortex | Investigation (Silver) | 1 | 32% |
| Nightshade Paolumu Fellwing | Investigation (Silver) | 1 | 23% |
| Nightshade Paolumu Thickfur | Investigation (Silver) | 2 | 14% |
| Torpor Sac | Investigation (Silver) | 2 | 12% |
| Nightshade Paolumu Shard | Investigation (Silver) | 2 | 11% |
| Large Wyvern Gem | Investigation (Silver) | 1 | 8% |
| Nightshade Paolumu Thickfur | Plunderblade | 1 | 43% |
| Nightshade Paolumu Shard | Plunderblade | 1 | 35% |
| Paolumu Cortex | Plunderblade | 1 | 20% |
| Large Wyvern Gem | Plunderblade | 1 | 2% |
| Nightshade Paolumu Shard | Shiny Drop | 1 | 50% |
| Paolumu Cortex | Shiny Drop | 1 | 28% |
| Wyvern Tear | Shiny Drop | 1 | 22% |
| Nightshade Paolumu Shard | Track | 1 | 100% |
| Nightshade Paolumu Thickfur | Wound Back | 1 | 100% |
| Nightshade Paolumu Thickfur | Wound Neck Pouch | 1 | 100% |
| Paolumu Cortex | Wound Tail | 1 | 100% |
| Nightshade Paolumu Fellwing | Wound Wings | 1 | 100% |
Nightshade Paolumu weapons & armor
Weapons
Armor sets
Gear that needs a material only Nightshade Paolumu drops.
Strongest Water weapons
Sorted by element value. Nightshade Paolumu takes extra water damage.
Quests
Master Rank
Data: Monster Hunter World: Iceborne game files (final version 15.11).